Heheh. They won't. Computer games don't exist without violence.They are being created mainly for people, who can take violence psychically . A simple example: How many parts of "Aqua Digger" or "Flock" can you name? - One for each. And how many parts of "Silent Hill", "Resident Evil", "Doom" do you know? - At least 3 for each. Doesn't it give you something to think about?
Check the Game Developers Choice Awards. All the games awarded and named best, where VIOLENT. The only exception could be "The Sims", but it's still a game with adult content. Talking about Sims... You know what kids liked to do most of the time in that game? - Check out just how many ways for killing their pet sim there where. I know that's hard to believe, but it's a common truth. Ask some pople who played that game during 2001. Ask kids, who play it now.
There already where multiple attempts of starting friendly trends in game development. Failed. And it's not because the pastel, sweet graphics. Check "Sven the sheep". It has such graphics and over 3 parts.
Remember Rayman? You got to HIT the ENEMIES with your FISTS. There were 3 parts of it. And something about LOONATIC rabbits.
The reason for all this is easy and we all know it. THEY SELL! A game is a product, which main purpose is to sell itself. You think anyone would want to play "Happy Mr Earth Saves the World" for more than an hour? Or even at all? No. They want some action - any kind of action.
You know what most kids play right now? "Super Smash Bros". And you know what? It's shere violence!
We can of course go on with making sugar-full education games with some happy cartoon badger showing us the basics of mathematics. But it still won't work as a game. If we don't want kids getting psychically skewed, we shouldn't allow them to play games. We don't allow kids to watch horror movies. We keep the noghty press away from their reach... It's the same thing with computer games.
"...not be promoted for
teenager or younger players." They're not! Kids find them on the internet, get them from there older brother or friend. They get them from PARENTS! There seriously are parents who buy there kids adult games. I have a friend who got "Baldur's Gate", while being in his early teens. Things are not that simple.
The only REAL hope you may have is that they get more real. No chainsaw through the face thing. No excessive bloodshed. No killing and torturing people being the core thing in the game.
We may achieve the goal of kid-friendly educationall games some day, but for that purpose we have to be smart. Repeating ourselves by making "Pink Rabbit in Wonderland" is sensless. It's like a zombie trying to walk through a closed door. THUD--moooan--THUD--moooan--THUD... It's dumb.
I'm not for excessive violence, bad language and grammar in games. But if I we want to make a difference, we have to be more tricky and enclose the things, which we want the kids to see or learn,
in an attractive (read "cool") form, with a catchy plot and some awesome graphics.
We simply - need - to try - harder.